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How to prepare a punch on Liberty Falls and Terminus in Black Ops 6
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How to prepare a punch on Liberty Falls and Terminus in Black Ops 6

Learning how to pack a punch on Liberty Falls and Terminus In Black Ops Zombies 6 is a necessary process, as it is the primary means by which you can improve the effectiveness of your anti-zombie weapons.

Players can insert their weapons into the Pack-a-Punch machine three times, and each iteration can improve the weapon’s stopping power, increase its ammo capacity, or provide increased lethal effects. Pack-a-punching will also change the name of the weapon and dress it in a new, original camouflage.

On both Black Ops 6 Zombies mapsyou will have to play several rounds and jump through different hoops to get to the Pack-a-Punch machine. In Liberty Fallsyou must earn enough gas to pass through the barriers and open the doors to reach the church where the machine is parked. On Terminusthe process is more complex, requiring you to overcome obstacles and defend against waves, shielding generators to power up in order to access the machine and upgrade your weapons.

So, without further ado, let’s show how to punch Liberty Falls and Terminus in Black Ops 6 Zombies.

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How to Pack a Punch on Liberty Falls in Black Ops 6 Zombies

When you start the Liberty Falls mission in Black Ops 6 Zombies, you will see a marker on the screen, a black star inside an orange diamond, which will attach to the barriers on both sides of the starting area. You can walk through the Motor Lodge to the bowling alley and up the hill to the church, or take the long way, past Olly’s Comics and up Washington Avenue to the cemetery adjacent to the church. No matter which path you choose on the map, the objective markers will easily lead you to the Church of Dark Aether at the top of the mapwhere Liberty Falls’ Pack-a-Punch machine resides.





Image credit: Eurogamer/Activision

Once you arrive at the Dark Aether Church, open the fleshy front door and go inside, and you will find the machine on the raised part at the back of the room. If you want to upgrade your weapons, you will need 5,000 essence for the first level upgrade, then 15,000 essence and 30,000 essence for the remaining second and third level upgrades.





Image credit: Eurogamer/Activision

How to Punch Terminus in Black Ops 6 Zombies

The Terminus mission in Black Ops 6 Zombies starts with an immediate objective to “restore power to the facilities”, which involves powering up a trio of Aetherium Maturation Module (AMP) generators scattered across the map, then raise an inclined elevator, which is submerged at the bottom of the facility. Like Liberty Falls, black star objective markers will direct you to each generator and, eventually, the legendary Pack-a-Punch machine.

AMP Terminus 1 generator location





Image credit: Eurogamer/Activision

The first AMP generator is visible from the Terminus spawn point, so just head straight from the holding cells and into the next room, known as the Guard Post on the map. You will find it to the right of the door that leads to the open air. It costs 500 Essence to activate the generator, which you spawn with, so you can attempt the task immediately.





Image credit: Eurogamer/Activision

When triggering the generator, you will activate a 30 second timer and the AMP will become vulnerable to zombie attacks. If the AMP health bar reaches zero, you will fail and have to start the task again. At low turns, this shouldn’t be too much of a problem – I recommend using your knife, as it will kill zombies in one hit for the first few turns, and you’ll gain more essence, which will help open the remaining doors. . You will also get 500 Essence for successfully defending each generator.

Terminus AMP 2 generator location





Image credit: Eurogamer/Activision

The second AMP generator at the Terminus is located in the living quarters. There are two potential paths to take, and the objective markers will lead you to its location. The most convenient route is to exit through the exit next to the first generator and turn left into the control center. Next, open the double doors with 750 essence, go down the stairs and look for a door you can open on the right for 1000 essence. Once you have enough gas to fight the zombies, open the door and you will see the second AMP generator on the right.





Image credit: Eurogamer/Activision

You will need 500 more Essence to activate the generator, which will start another 30 second timer. You can shoot enemies from a distance or keep using your knife to get maximum gas if the shot is low enough. Either way, you should pay special attention to the opening to the right of the generator, where zombies can jump out and quickly start hitting the machine. If you’re in a group, have each player cover a door, and you should be fine.





Image credit: Eurogamer/Activision

Terminus AMP 3 Generator Location





Image credit: Eurogamer/Activision

There are two separate paths you can take from the second generator’s location to the final AMP, indicated by black star objective markers superimposed on the screen. Either way, it’s acceptable, but the route we like to take is through the double doors on the opposite side of the living quarters to the generator. You will be back outside and can enter Engineering through a door on the opposite side.





Image credit: Eurogamer/Activision

Once inside, turn right and walk along the bridge to a circular tower. Enter the door flanked by a purple arrow leading to the outdoor balcony and follow the fence to the left, leading you to an outdoor part of the map.





Image credit: Eurogamer/Activision

On the right is a blockade with a red X mark, which you can cross with 1750 essence to enter the mining tunnels. Proceed through the tunnels following the purple arrows to another locked door, which costs 1,000 essence to open. Pay the fee and you will be in the Bio Lab.





Image credit: Eurogamer/Activision

You want to head to the Bio Lab’s central circular station, where the final AMP generator resides. Pay 500 Essence to trigger another round of wave defense and watch out for zombies slowly walking along the bridge to the right of the generator. You may want to clear the zombies from the stock first and perhaps leave a straggler to allow you to concentrate on the task.

Once you have defended the generator, you will have restored power to the facility and the lights will turn on, leading to the final stage of the Pack-a-Punch process.





Image credit: Eurogamer/Activision

How to raise the inclined elevator and access the Pack-a-Punch machine on Terminus

After turning on the Bio Lab, your objective will change to “Dive into the water and resurface from the inclined elevator”. As such, jump over one of the railings into the water and follow the objective marker to the submerged platform where the Pack-a-Punch machine is located.


Image credit: Eurogamer/Activision

Interact with the terminal to increase the inclined elevator, and you can now access the Pack-a-Punch machine from the Bio Lab whenever you want. Remember that you need 5,000 essence for the first upgrade, then 15,000 and 30,000 essence for a second and third level Pack-a-Punch.





Image credit: Eurogamer/Activision

You can also press the buttons on either side of the Inclined Lift platform to raise the elevator to the top half of the map if that’s where you want to hold on. Of course, elevator buttons also flank the elevator in the top half of the map if you want to take the Pack-a-Punch machine back down into the Bio Lab.