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20 years later, ‘Halo Infinite’ recreates the golden years of Xbox
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20 years later, ‘Halo Infinite’ recreates the golden years of Xbox

Halo Infinite quietly made its comeback after its difficult launch in 2021. By repairing its battle pass progression and matchmaking problems, the fantastic multiplayer shooter from Halo Studios (formerly 343 Industries) finally shines as it should have. Now, just in time for the 20th anniversary from the most important entry in the series, Infinity adds some faithful recreations of Halo 2 best maps as well as all new features to spice things up.

This week, Halo Infinite has deployed its latest update. The update includes a new weapon, a new playlist intended to recall the feeling of Halo 2plus seven community-made recreations of classic multiplayer arenas.

Halo 2 is a major pillar of the franchise that has taken the series and the community to new heights,” said Halo Community Director Brian Jarrard of the classic FPS on the Xbox Wire. “Innovations in gameplay, esports competitions, storytelling, online connectivity and overall cultural permeation have fostered a new level of fandom and global community that has elevated Halo beyond just a game. »

The Ascension is one of the returns Halo 2 cards that look exactly like what players remember.

Halo Studios

Recreated cards included Ascension, Turf (now known as Boulevard), Lockout (now known as Canopy), Warlock (now known as Conjurer), Midship (now known as Inquisitor) , Sanctuary (now known as Serenity) and Beaver Creek (now known as Serenity). now known as Beaver Canyon). Some maps like Inquisitor retain the original art style, while others like Canopy add a twist to the old aesthetic.

The maps will be playable on a new playlist called Delta Arena where sprinting and climbing are disabled, jump height is increased by 120%, and friendly collisions between players are enabled. The playlist’s starting weapon has also been replaced by the all-new MA5K Avenger, a rifle inspired by Halo 2 Standard SMG. These adjustments and limitations are intended to return Infinity has Halo 2 more limited set of moves.

“While using custom game settings to recreate Halo 2 the movement is relatively easy, capturing that classic “feel” was a little harder to define,” Infinity » said designer Evan Colson. “Given all the subtle differences between Halo Infinite And Halo 2a 1v1 recreation was never really in the cards, but we’ve arrived at a fusion of the two, with settings that evolve like the old Halo, but play with elements of the modern sandbox.

The new rifle called the MA5K Avenger replicates the feel of Halo 2’s default SMG.

Halo Studios

Halo 2 deserves the recognition he receives. It is arguably the most important game in Xbox history, perhaps second only to original Halo. The 2004 sequel not only solidified the franchise as a transcendent entertainment blockbuster, but it also helped solidify Xbox Live as a premium service. We can say this without being mistaken Halo 2Xbox Live couldn’t have forced the rest of the console industry to embrace online gaming in a more thoughtful, thoughtful way.

Halo Infinite isn’t the only game taking part in the celebration. Halo: The Master Chief Collection adds a long-lost Halo 2 level, featured in the game’s first E3 presentation in 2003. Although the level did not make it into the final cut of the game, digital archivists and the community have tracked down the original assets from the demo, which Halo Studios was able to recreate as faithfully as possible in the current version of the game.

THE Halo 2 The E3 demo will be free on Steam Workshop on November 9, exactly two decades after the game’s original release.

It’s been an eventful few weeks for Halo fans. Last month, Halo Studios revealed that he’s working on a new Halo game using Unreal Engine 5. He even showed off some early images of what the game will look like, complete with photorealistic recreations of Halo iconography.

Halo Infinite is available now on Xbox One, Xbox Series X|S and PC.