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“I spent about 4 to 5 months of my time spread over the last year”
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“I spent about 4 to 5 months of my time spread over the last year”

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    No Man's sky.     No Man's sky.

Credit: Hello Games

No Man’s Sky is getting robust PS5 Pro support when the new console launches, going well beyond the 4K 60 FPS promise made by other games. If you think this might be a challenge for a small team like Hello Games, you’re right.

“I spent about 4-5 months of my time spread over the last year working on PS5 Pro support,” explains engine programmer Martin Griffiths. on Twitter. “It was a difficult task since we are one of the smallest teams releasing today and also one of the few games supporting both 4K and 8K, as well as PSVR2. I am immensely proud to play a role in this release today – I hope you all enjoy!”

Generally speaking, Sony’s promise with the PS5 Pro is that you will no longer be forced to choose between “quality” and “performance” modes: you will be able to enjoy sharp 4K images at 60 FPS thanks to a combination of increased GPU power. and new PSSR scaling technology. No Man’s Sky goes above and beyond with big improvements to the game’s PSVR 2 mode, as well as an 8K 30 FPS option for those of you still trying to justify purchasing an 8K TV. Even with the success of No Man’s Sky in the past and Light without fire on the horizon, Hello Games is still an independent studio, and these kinds of upgrades take work.

You can consult our PS5 Pro review if you’re looking for more on the console, but in short, it does exactly what Sony promised. It’s just that the promise might not be particularly exciting for anyone except the most die-hard tech enthusiasts and graphics snobs.

After 3 years, No Man’s Sky is bringing back a “revamped version” of its Mass Effect crossover for N7 Day, and you have 14 days to claim the Normandy.