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Relaxing city-building sim Farthest Frontier sees full launch delayed until 2025
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Relaxing city-building sim Farthest Frontier sees full launch delayed until 2025

Farthest Frontier will now be released in its entirety next year.

Originally, Version 1 of the city-building game was scheduled to release in Early Access in 2024. But, this year, with just five weeks left and a few weeks (yes, really), the team has announced a change from the original ones. plans.

Farthest Frontier – 2024 Gameplay Trailer. Watch on YouTube

Developer Crate Entertainment said it decided to postpone the full release of Farthest Frontier for several reasons. “To begin with, we believe that performance is simply not yet where we would like it to be,” he wrote in a statement. job detailing the delay.

“We see your large cities of 3,000+ people definitely pushing the limits of the hardware, but there’s still more we can do to squeeze more footage out of the game, and we want to take the time to get it right.”

Another reason is that Crate Entertainment is still planning to add a few more elements to Farthest Frontier. This, he said, “makes the schedule somewhat heavier.”

Last but not least, the team put on their corporate hats and concluded that now was not the best time to release their indie game in its entirety. “As the holidays approach, this is the time of year when big publishers will flood the market with advertising, hungry for your coin for holiday shopping. Likewise, February tends to be a month where everyone’s wallets are just recovering from the holiday rush, so the big AAA releases arrive,” he explains.

As such, Farthest Frontier will now launch fully in the spring of next year. You can check out a trailer for this new release window in the video above.


A village square in Farthest Frontier
Image credit: Cashier entertainment

Our Bertie was pretty impressed with Farthest Frontier when he tried it in 2022.

“Farthest Frontier is not about going from tens to thousands, from a village to a sprawling metropolis, and zooming out, then you feel like the person in charge. It’s about staying small and close to the people that you take care of,” he wrote. In Eurogamer’s Farthest Frontier Preview.

“There’s no rush. It gives you time to let the tranquility of the game wash over you – the soft music, the sprawling natural world, the simplicity of surviving. It gives you time to lean in and become interested in the little lives that play out in front of you, to watch them go about their daily lives, learn their names, check that their needs are met. It’s a warm and relaxing place.