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Indiana Jones and the Big Neighborhood: the first update brings “volles Raytracing” to the PC
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Indiana Jones and the Big Neighborhood: the first update brings “volles Raytracing” to the PC

The first update for the action-adventure from Bethesdas and Machine Games Indiana Jones and the Great Kreis It is available on Xbox and PC for download.

Among them, the PC version of the games offers “volles Raytracing” (with Path-Tracing) for Nvidia graphics cards.

Entsprechendde Hardware wird vorausgesetzt

The expert team offers you information about your company’s graphics card with video memory above 12 GB VRAM.

We bring you updates on PC performance at high levels with games and games with 8 GB VRAM. Ebenso sollten Fackeln orere Flammen nicht mehr flackern, wenn ihr das Spiel mit hoher Bildrate spielt.

Weiterhin sollten aufgenommene Fotos in eurem Journal schneller auftauchen and auch in verschiedenen Missionen wurden Korrekturen vorgenommen. Yesterday weist man allerdings auf eine mögliche Spoilergefahr hin.

The Angaben finds you on the other Bethesda Official Websiteun auszug aus den Indiana Jones and the Big Neighborhood Update 1 Patch Notes find it also nachfolgend:

New features

  • Added Full Ray Tracing (Path Tracing) functionality to supported NVIDIA video cards. A minimum of 12 GB of VRAM is required to use this feature. Please note that we are also working on supporting AMD FSR in a future game update.

General

  • Fixed a rare crash that could occur when saving the game.
  • Fixed an issue where you could temporarily lose rights to pre-order/deluxe outfits.
  • Fix to ensure your photographs appear faster when inspecting them from the log.

Gameplay

  • Fixed a broken animation that could occur if you equipped the rebreather immediately after jumping into water.
  • Fixed a situation where you may temporarily be unable to interact with objects if you try to poke an enemy with your revolver while your stamina is depleted.
  • Fixed an issue that could prevent you from blocking punches while looking at a nearby picked-up item.
  • Fixed the issue where you may not be able to change disguises after leaving Sukhothai Village via a fast travel panel.
  • Fixed several places where the whip could come off unexpectedly when swinging.
  • Fixed an issue where Indy’s legs could snap into place unexpectedly when crossing the bridge gap in Nepal.
  • Fixed to prevent enemies from ignoring Indy when reloading a checkpoint located very close to soldiers guarding the entrance to a restricted location.
  • Fixed an issue that could prevent Gina from appearing near your docked boat as expected.
  • Fixed unexpected camera shake when dying to scorpions near the end of the Giza level.
  • Fixed an issue where the first shot made with a temporary weapon would be silent.
  • Fixed an issue where enemies could have a delayed response after you stole valuable items from them.
  • Fixed an issue that could cause you to appear in a broken animation state if you restarted a checkpoint after using a zipline while saving the game.
  • Fixed an issue that could cause you to be unable to use your whip if you performed a whip while saving the game and then reloaded that save.
  • Fixed an issue where you could get stuck in the “Lucky Hat” recovery state.

In a new video, you can discover one of these videos. Check out games on Xbox Series X and S now. Wie gut das Spiel ist, erfahrt ihr wiederum in Alex’s review of Indiana Jones and the Big Neighborhood.